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Skills are special abilities used in Celtic Heroes. Some skills can be used by all classes, while most are restricted to specific a Class. The effectiveness of a skill is based on its correlating ability, its skill level, and a specific stat.

Shared Skills[]

Bandage Wounds[]

Description: Use your First Aid ability to bandage the wounds of yourself or an ally, healing X health. Adding vitality increases the effect of this skill.

Ability: First Aid

Stat: Vitality

Skill Class: N/A

Classes: All

Recuperate[]

Description: Rest and tend to your wounds to regain X health per tick for 120 seconds.

Ability: First Aid

Stat: Vitality

Skill Class: N/A

Classes: All

Meditate[]

Description: Use your first aid ability to meditate and regain X energy per tick for 120 seconds.

Ability: First Aid

Stat: Focus

Skill Class: N/A

Classes: All

Signal Fire []

Description: Use your skill to ignite a signal fire to mark your victory.

Ability: N/A

Stat: N/A

Skill Class: N/A

Guiding Fire []

Description: Use your skill to ignite a Guiding Fire to mark your victory.

Ability: N/A

Stat: N/A

Skill Class: N/A

Beacon Fire []

Description: Use your skill to ignite a Beacon Fire to mark your victory.

Ability: N/A

Stat: N/A

Skill Class: N/A

Divine Flame []

Description: Use this skill to channel divine fire through your fingertips, igniting ancient words from the past.

Ability: N/A

Stat: N/A

Skill Class: N/A

Natural Divination[]

Description: This spell, taught by the Druids of Cernunnos, allows the caster to divine the nature of things so a druid can translate the results. Be warned, some creatures may become aggressive if this skill is used on them!

Ability: N/A

Stat: N/A

Skill Class: N/A

Melee Class Shared Skills[]

Skewer[]

Description Launch a piercing strike that pins your opponent to the spot if they are below level X amount, for 8 seconds. Adds the damage and delay of your equipped weapon. Requires spear.

Ability: N/A

Stat: N/A

Skill Class: Movement Attack Evasion

Classes: Warrior, Ranger, Rogue

Double Attack[]

A close range strike that deals double damage and cannot miss or be evaded. Opponents above level X amount will only take normal damage.

Ability: N/A

Skill Class: N/A

Classes: Warrior, Ranger, Rogue

Warrior Skills[]

Giant Swing[]

Description: Attack with devastating force, dealing up to X damage. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

Pummel[]

Description: Pummel your enemy with a powerful hand to hand punch for up to X damage! Does not use your weapon damage or delay.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

Frenzy[]

Description: Go into a frenzy for 60 seconds, increasing your attack and melee damage. Using this skill will remove Protective Stance.

Ability: Melee Combat

Stat: Strength

Skill Class: N/A

Protective Stance[]

Description: Enter a protective stance to boost your armour by 134 for 90 seconds.

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

Defensive Formation[]

Description: You coordinate a defensive strategy, increasing the Defence of all group members in 8 meters by X for 2 minutes.

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

Taunt[]

Description: Taunt your enemy making them more likely to attack you over other players.

Ability: Melee Combat

Stat: Vitality

Skill Class: Mental Attack Evasion

Warcry[]

Description: Shout a threatening warycry which enrages all enemies within 8 meters of the target, making them more likely to attack you over others.

Ability: Melee Combat

Stat: Vitality

Skill Class: Mental Attack Evasion

Sweeping Blow[]

Description: Attack using a huge arc, dealing X amount of damage to your target and all other enemies within 4 meters. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

Shatter[]

Description: Smash through your opponent's guard, reducing their armor by X amount for 10 second. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Weakening Attack Evasion

Rupture[]

Description: Use your axe or blunt weapon to land a blow so heavy that it deals up to X damage and causes internal bleeding for X extra damageper tick for the next 15 seconds. Requires an axe or a blunt weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Wounding Attack Evasion

Enduring Guard[]

Description: Brace yourself to withstand incoming attacks, increasing your Skill Protection against physical damage by X amount, for 120 seconds

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

Shield Wall[]

Description: You focus on blocking incoming attacks, negating up to X amount damage for the next 5 seconds. Requires shield.

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

Ranger Skills[]

Sharp Shot[]

Description: Fire a quick, long ranged shot that deals X damage to your target.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

Steady Aim[]

Description: Draw upon your Ranged Combat ability to increase the accuracy and damage of all your attacks. Lasts for 60 seconds.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

(Note: Can only be used when a bow is equipped. Compatible with Spear only after casting with a bow equipped.)

Bolas[]

Use your Ranged Combat ability to tangle your enemy with a weighted rope, slowing the movement of an enemy up to level X amount for 30 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: Movement Attack Evasion

Camouflage[]

Description: Camouflage yourself or an ally, reducing the range which enemies up to level X will spot you from, for 240 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Rapid Shot[]

Description: Concentrate your mind to speed up your bow or spear attacks for the next X amount seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Barbed Shot[]

Perform a bow attack that leaves a barbed arrow stuck in your enemy, causing X amount of damage every 5 seconds for 25 seconds. This skill can only be used when you have a bow equipped. Adds the damage and delay of your equipped weapon.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Wounding Attack Evasion

Light Heal[]

Use your first aid ability to quickly heal yourself or an ally for X amount health.

Ability: First Aid

Stat: Dexterity

Skill Class: N/A

Conceal[]

Cloak yourself, and group of members within 6 meters, in a shroud of concealment, reducing the range at which enemies up to level X amount can spot your group, for 40 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Double Shot[]

Description: Fire two arrows in a single bow shot, dealing double damage that cannot be missed or evaded. opponents above level X will only take normal damage

Ability: N/A

Stat: N/A

Skill Class: N/A

Longshot[]

Description: Fire a powerful shot the deals up to X damage and can pin the opponent to the spot for 5 seconds if they are below level X.. this skill will not work if you are too close to the target

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

Defensive Spikes[]

Description: Equip your target and all group members within 4 meters with sharpened wooden spikes that pierce enemies that attack them for up to X damage for 120 seconds. The target must be in your group.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: N/A

Entangle[]

Description: Entangle your enemies level X or lower in a fine net for 30 seconds. Slowing their attack speed to half the normal speed, greatly reducing the damage they can do.

Ability: Ranged Combat

Stat : Dexterity

Skill Class: Movement Attack Evasion

Explosive Arrow []

Description: Fire a Flame-tipped arrow coated in oil that explodes on contact with its target, dealing up to X damage to all enemies within 6 meters. Requires bow.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

Sharpen Weapons[]

Description: Quickly sharpen the weapons of allies within 6 meters, increasing the damage of all targets by X for 120 seconds.

Ability: Ranged Combat

Stat:Dexterity

Skill Class: N/A

Mage Skills[]

Fire Magic[]

Fire Storm[]

Description: You throw a flaming ball that explodes on impact, dealing X amount damage to the target and all enemies within 6 meters.

Ability: Fire MagicStat:

FocusSkill Class:

Spell Attack Evasion

Fire Bolt[]

Description: Use your Fire Magic ability to hurl a bolt of fire at your enemy, burning them with magical flames for up to X amount damage.

Ability: Fire Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Lure of Fire[]

Description: Reduce the fire resistance of the target enemy by X amount, for 60 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Lure of Soldiers[]

Description: Reduce the slashing resistance of the target enemy by X amount, for 60 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Lure of Giants[]

Description: Reduce the crushing resistance of the target enemy by X amount, for 60 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Lure of Assassins[]

Description: Reduce the peircing resistance of the target enemy by X amount, for 60 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Cloak of Fire[]

Use your Fire Magic ability to create a cloak of fire on yourself or another player, burning any enemies foolish enough to attack for up to X amount of damage per tick, for 120 seconds

Ability: Fire Magic

Stat: Focus

Skill Class: N/A

Fire attunement[]

Description: You attune yourself to the element of Fire, improving the power of your Fire Bolt and Firestorm spells by X amount for 3 minutes. This spell cannot be cast while under the effects of Ice Attunement.

Ability: Fire Magic

Stat: Focus

Skill Class: N/A

Incinerate[]

Description: Use your fire magic to summon searing hot magical flames, burning your target foe for up to X amount damage per tick over 20 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Ice Magic[]

Ice Shards[]

Description: Use your ice magic ability to project deadly shards of ice which slam into your opponent, causing up to X amount of cold damage.

Ability: Ice Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Lure of Ice[]

Description: Reduce the ice resistance of the target enemy by X amount, for 60 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Lure of Magic[]

Description: Reduce the magic resistance of the target enemy by X amount, for 60 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Ice Blast[]

Description: Summon an arctic gale to blast all enemies within 8 meters of your target, dealing X amount cold damage to each.

Ability: Ice Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Frostbite[]

Description: Sharply lowers the body temperature of your target, dealing X amount of cold damage immediately then X amount of cold damage every tick for 30 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Ice Attunement[]

Description: You attune yourself to the element of Ice, improving the power of your Ice Shards and Ice Blast spells by X amount for 3 minutes. This spell cannot be cast while under the effects of Fire Attunement.

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Energy Well[]

Description: Using your ice magic ability increase the total energy of the target player by X amount for 300 seconds

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Energy Shield []

Description: With the power of your ice magic ability, create a shield that protects you from up to X amount damage, for 90 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Energy Boost []

Description: Using your ice magic ability, boost the energy regeneration rate of the target player, regenerating X amount per tick for 45 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Sacrifice []

Description: Sacrifice your own health and transmute it into pure magical energy. This grants X amount energy to yourself or a target ally at the cost of X Amount health.

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Freeze[]

Use your ice magic to freeze an enemy level X amount or lower, for 15 seconds, preventing them from moving or performing any actions. The freeze breaks when the target takes damage.

Ability: Ice Magic

Stat: Focus

Skill Class: Movement Attack Evasion

Druid Skills[]

Sanctuary[]

Description: You summon a shield of glittering light that protects all party members in the range of 8 meters, from up to X amount of damage for the next 30 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Nature's Breath[]

Summon a gentle breath of nature that restores X amount health to all group members in an 8 meter radius.

Description:

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Abundant Aura[]

Description: Create a powerful aura of abundance, increasing the health of your target and group members within 6 meters by X amount, for 180 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Spring Of Life[]

Description: Call upon your nature magic to bring a fallen ally. of level X amount or lower back to life. Allies are revived with 50 health. Those revived by this spell do not suffer from the Curse of the Fallen and are not Dismounted.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Fire[]

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to heat damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Assassins[]

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to piercing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Soldiers[]

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to slashing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Giants[]

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to crushing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Magic []

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to damage by magic X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Ice[]

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to cold damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Bless[]

Description: Grants the target a blessing from Belenus, increasing their Skill Evasions by X amount for the next 180 seconds, making it easier to avoid hostile skills.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Storm Touch[]

Description: Call the fury of nature upon an enemy that you touch, dealing up to X amount of damage.

Ability: Nature Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Energy Harvest[]

Description: Transfers X amount energy from the target to yourself.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Nature's Touch[]

Description: Draw upon the power of your Nature Magic ability to heal yourself or an ally for X health.

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Strangling Vines[]

Description: Use your Nature Magic Ability to entwine your enemy in a thorny embrace, dealing up to X damage per tick for 30 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Stinging Swarm[]

Description: Summons a swarm of tiny, stinging insects that deal X poison damage per tick to all enemies within 4 meters of the target, for 20 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Grasping Roots[]

Description: Call upon your Nature Magic ability to ensnare any enemy up to level [15 + (Skill Points x 5)], stopping them from moving for 20 seconds.

Ability: Nature Magic

Skill Class: Movement Attack Evasion

Howling Wind[]

Description: Use your Nature Magic ability to summon a howling wind that buffets your enemy, lowering their attack by X for 60 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Shield of Bark[]

Description: Call upon nature to clad yourself or an ally in an armor of bark increasing armor by X for 120 seconds.

Ability: Nature Magic

Stat: Focus

Natures Embrace[]

Description: Call on nature to comfort an ally, recovering X health per tick, for 45 seconds.

Ability: Nature Magic

Stat: Focus

Lightning Strike[]

Description: Hurl a deadly bolt of lightning towards the enemy, dealing up to X magic damage.

Ability: Nature Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Abundance[]

Description: Fill the target with a sense of the abundance of nature, increasing their maximum health by X amount, for 180 seconds.

Ability: Nature Magic

Stat: Focus

Rescue[]

Description: Teleport targeted group member below level [5 + (Skill Level x 5)] to your location. Rescued group members also regenerate X amount health per tick for 15 seconds.

Ability: N/A

Stat: N/A

Skill Class: N/A

Calm[]

Description: Surround the target ally in a calming aura, easing the enemy's anger towards them.

Ability: Nature Magic

Stat: Focus

Skill Class:

Rogue Skills[]

Shadow Strike[]

Description: Use the cover of the shadows to leap to the location of an enemy, and unleash a surprise attack deaaling X amount of poison damage.

Ability: Cunning

Stat: Dexterity

Skill Class: Movement Attack Evasion

Assassinate[]

Description: This lethal finishing attack deals X amount damage to enemies below 30% of their maximum health. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Strength

Skill Class: Physical Attack Evasion

Smoke Bomb[]

Description: throw a bomb which blinds your target with thick smoke, reducing their defence by X amount.

Ability: Cunning

Stat: Dexterity

Skill Class: Weakening Attack Evasion

Life Steal[]

Description: Attack our target dealing up to X amount damage, and restoring your own health by the same amount.

Ability: Cunning

Stat: Dexterity

Skill Class: Weakening Attack Evasion

Expose Weakness[]

Description: Strike an opening in your target's guard, reducing their Evasions by X amount for 60 seconds. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Dexterity

Skill Class: Weakening Attack Evasion

Quick Strike[]

Description: A lightningly quick hand to hand attack so fast that the eye cannot see it, dealing X damage to your enemy. Does not use your weapon damage or delay.

Ability: Cunning

Stat: Strength

Skill Class: Physical Attack Evasion

Sneaky Attack[]

Description: Take your target by suprise, dealing up to X damage that cannot be evaded. Can only be used when you have a dagger equipped and the enemy is not targetting you. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Strength

Skill Class: N/A

Hide[]

Description: Draw upon your Cunning ability to hide from enemies up to level 15 (+5 each skill point) for 45 seconds. Enemies will not be able to see or attack you, though attacking cancels the effect.

Ability: Cunning

Stat: N/A

Skill Class: N/A 

Poison Weapon[]

Description: Poison your weapon or that of an ally, causing X additional poison damage for each attack landed, for 120 seconds.

Ability: Cunning

Stat: Dexterity

Skill Class: N/A 

Rend[]

Description: Twist your weapon, leaving an open wound that deals X piercing damage per tick for 15 seconds. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Strength

Skill Class: Wounding Attack Evasion

Fast Reflexes[]

Description: Use your cunning ability to speed up your reflexes, raising your defence by X, for 120 seconds.

Ability: Cunning

Stat: Dexterity

Skill Class: N/A

Distract[]

Description: Use your cunning to distract your enemy, making them less likely to target you over other players.

Ability: Cunning

Stat: Dexterity

Skill Class: Mental Attack Evasion

Riposte[]

Description: You counter any incoming attacks for the next 6 seconds, dealing X damage to any enemies that hit you.

Ability: Cunning

Stat: Strength

Skill Class: N/A

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